﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameLib;

namespace Sandbox.ContentTypes
{
	public class Sprite : Content
	{
		public int Test { get { return m_Test; } private set { m_Test = value; } }
		public bool Element { get; set; }
		public Frame Base { get; set; }

		private int m_Test = 0;
	}
}
